Utilities for the BioWare Aurora Engine
- ERF Utility - Utility for archives using the BioWare ERF (Encapsulated Resource File) format. You can display the files in an archive, extract files from an archive, create a new archive and update an existing archive. This program supports V1.0 (16-character resource names) and V1.1 (32-character resource names). File types ERF, HAK, MOD, NWM and SAV are supported.
- GFF Editor - Editor for BioWare GFF (Generalized File Format) files. This program supports V3.2 (Nevernwinter Nights 2) and V3.3 (The Witcher).
Utilities for Fallout 3
- FO3 Archive Utility - BSA archive utility. You can display the files in an archive, extract selected files from the archive, and create a new archive.
- FO3 Plugin Utility - You can display the records in an ESM or ESP file, edit the file description, and merge an ESP file into an ESM or ESP file.
Utilities for Neverwinter Nights 2
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NWN2 Character Editor - Save game character editor for the player characters and companions. You can change abilities, stats, skills, feats, spells, inventory and companion influence. You can also remove character levels and then re-level the character when you load the save game. This version of the editor supports custom game contents and works with or without the Mask of the Betrayer and Storm of Zehir expansions.
Utilities for The Elder Scrolls 4: Oblivion
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TES4 Archive Utility - BSA archive utility. You can display the files in an archive, extract selected files from the archive, and create a new archive.
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TES4 Plugin Utility - The TES4 Plugin Utility provides the following functions:
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Compare two plugins and display the differences
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Clean a plugin by removing unchanged references to master entries
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Display a plugin and copy selected records
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Edit the plugin description
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Convert a plugin file to a master file
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Convert a master file to a plugin file
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Merge two or more plugins into a single file
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Merge a plugin file into an existing master file
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Generate the silent response files for a plugin
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Create a patch based on a base plugin and a modified plugin
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Apply a patch to a plugin
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Utilities for The Witcher
- The Witcher Archive Utility - KEY/BIF utility for The Witcher. You can display the entries in a KEY file, extract the resource files from the associated BIF files, and create a new KEY file and its associated BIF files.
- The Witcher Save Editor - Editor for save games created by The Witcher. You can modify the attributes and abilities of the player character (Geralt). You can also unpack the files in a save. This version of the editor is for use with the original version of The Witcher. Using this version of the editor with the Enhanced Edition of the game can result in inventory errors when loading a save because the editor does not support the expanded inventory system implemented in the Enhanced Edition.
- The Witcher Enhanced Save Editor - Editor for save games created by The Witcher. You can modify the attributes and abilities of the player character (Geralt). You can also unpack the files in a save, manually update one or more files, and then repack the save. This version of the editor is for use with the Enhanced Edition of The Witcher. Using this version of the editor with the original game can result in inventory errors when loading a save because the original game does not support the expanded inventory system implemented in the enhanced edition.
Personal Data Management
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My Health - This is a program to track blood pressure, pulse, blood glucose and weight on a daily basis. There are four reporting periods within a day: Before breakfast, After breakfast, After lunch and After supper. It is not necessary to use all four periods for a given day. The program maintains a running 30-day average for each value within each reporting period.
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My Money - My personal money management program. I add new functions based on my own needs. However, you are welcome to use this program if it happens to meet your needs.
Java Runtime Environment
These programs are written in Java and require Java Runtime Environment 1.6 or later. The Java runtime can be obtained here.